EO 2D game. You can find game info inside the GAME file TECHNICALS The underlying API renderer is BGFX. Source code is C++. The game also uses other libraries related to BGFX such as BX and BIMG Windowing is handled by GLFW Debugging is handled by ImGui Model loading is handled by Assimp Math functions are provided by GLM shaders are compiled to 440 GLSL for Linux. BUILD AND RUN git clone http://git.0xdeadbeer.xyz/0xdeadbeer/eo cd eo mkdir build cd build cmake .. make ./eo # run the game SUBMODULES bgfx.cmake glfw.cmake imgui.cmake assimp.cmake glm.cmake