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gravity
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OpenGL simulator of mass objects in space - according to Newton.
3
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714
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C
91.5%
GLSL
4.3%
CMake
4.2%
96bec2f189
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0xdeadbeer
96bec2f189
Main: implement basic 'Hello Triangle' example
2023-10-11 22:25:22 +02:00
.gitignore
Initialize the project
2023-10-10 23:33:10 +02:00
CMakeLists.txt
Main: implement basic 'Hello Triangle' example
2023-10-11 22:25:22 +02:00
LICENSE
Initial commit
2023-10-09 23:33:53 +02:00
main.c
Main: implement basic 'Hello Triangle' example
2023-10-11 22:25:22 +02:00
README
Initialize the project
2023-10-10 23:33:10 +02:00
shader.frag
Main: implement basic 'Hello Triangle' example
2023-10-11 22:25:22 +02:00
shader.vert
Main: implement basic 'Hello Triangle' example
2023-10-11 22:25:22 +02:00
README