EO
2D game. You can find game info inside the GAME file
TECHNICALS
The underlying API renderer is BGFX.
Source code is C++.
The game also uses other libraries related to BGFX
such as BX and BIMG
Windowing is handled by GLFW
Debugging is handled by ImGui
Model loading is handled by Assimp
Math functions are provided by GLM
shaders are compiled to 440 GLSL for Linux.
BUILD AND RUN
git clone http://git.0xdeadbeer.xyz/0xdeadbeer/eo
cd eo
mkdir build
cd build
cmake ..
make
./eo # run the game
SUBMODULES
bgfx.cmake
glfw.cmake
imgui.cmake
assimp.cmake
glm.cmake