29 lines
583 B
C++
29 lines
583 B
C++
#ifndef ANIMATION_HPP
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#define ANIMATION_HPP
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#include <iostream>
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#include <engine.hpp>
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#include <engine/object.hpp>
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class Animation {
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public:
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Animation(
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Engine *ref,
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std::string slide_texture,
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int cell_width,
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int cell_height,
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int cell_num,
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float speed
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);
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void Cycle(float time, EngineObject* o);
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private:
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Engine *ref;
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bgfx::TextureHandle slide_texture;
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int cell_width;
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int cell_height;
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int cell_num;
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float speed;
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};
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#endif
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