23 lines
667 B
C++
23 lines
667 B
C++
#ifndef COMMON_HPP
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#define COMMON_HPP
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#include <iostream>
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#include <bgfx/bgfx.h>
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#include <bx/file.h>
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#define DEFAULT_WIDTH 1280
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#define DEFAULT_HEIGHT 720
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#define LOG(x) std::cout << "--log: " << x << std::endl;
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#define ERROR(x) std::cout << "--error: " << x << std::endl;
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#define DEFAULT_VERTEX "shaders/vs_basic.bin"
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#define DEFAULT_FRAGMENT "shaders/fs_basic.bin"
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bgfx::Memory* load_mem(bx::FileReader* reader, bx::FilePath& filepath);
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bgfx::ShaderHandle load_shader(bx::FileReader* reader, std::string filename);
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bgfx::ProgramHandle load_program(std::string vs_name, std::string fs_name);
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bgfx::TextureHandle load_texture(std::string filename);
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#endif
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