graphics/04-map/server/src/map.c

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#include <stdlib.h>
#include "structs.h"
struct map *generate_map(int width, int height) {
struct map *new_map = (struct map *) calloc(1, sizeof(struct map));
if (new_map == NULL)
return NULL;
int *map_blocks = (int *) calloc(width*height, sizeof(int));
if (map_blocks == NULL)
return NULL;
new_map->width = width;
new_map->height = height;
new_map->blocks = map_blocks;
for (int y = 0; y < height; y++) {
for (int x = 0; x < width; x++) {
double scale = ((double) rand() / RAND_MAX);
int block = scale * 3;
int index = (y*width)+x;
map_blocks[index] = block;
}
}
fprintf(stdout, "Value of first block -> %d\n", map_blocks[0]);
return new_map;
}